Whack & Slaughter
So you’ve found CatZeyeS flagship game – congratulations! A most excellent choice!
Whack & Slaughter is a fantasy skirmish game, where each player uses one miniature that represents his Hero on the battlefield. A player may use any miniature he already possesses, as the system allows to configure the Hero however he wishes.
In Whack & Slaughter your six sided die turns into your Herosheet. By buying levels in your traits and painting the pips of the die according to the rules, you determine the strength and weakness of your Hero.
Even though you roll a pool of up to five dice, usually only the one die with the highest result determines the outcome of your action.
By selecting up to five skills from up to two of the fifteen schools covering fifteen skills each there are countless of ways to individualize your character – and make him a deadly force on the battlefield.
If you want it – come and get it:
Whack & Slaughter – Living Rulebook – The most current rules (required)
Whack & Slaughter – Living Rulebook – printer friendly rules (optional – can be used instead of the other rulebook)
Almanac of Stuff – All the counters and cards you need (required)
Tome of Cards – All the skills printed on cards (optional)
Battle_Book_Unsteady_Harmony – A Battlemap for up to 4 teams (optional – can be used for example as a capture the flag map)
Whack & Slaughter – First Run – The Core Rules
Whack & Slaughter – Christmas Carnage – The Christmas Expansion
Whack & Slaughter – Crimson Tides – The Rules for Pirate Scenarios